During the redpoint competition there will be 20 boulder problems for competitors to attempt. The start and finish of each boulder will be marked with a JCCA tag. Each wall will have a JCCA judge to watch the climbers and sign the competitor's scorecard if they complete a boulder problem. To get in line for a boulder the climber will give their scorecard to the judge in charge of the wall the boulder is on. The difficulty of each boulder can be determined by the total points awarded for completing it. Starting at 100 points and ending with 2000 points with 2000 points being the most difficult. Competitors must reach the top of the route without falling to receive points for that route.
1. All competitors must be watched and scored by an official JCCA judge.
2. To start a boulder the climber must establish control on the start hold or holds, if there are two, marked by the start tag or the start tag and a Second Hand tag on the second start hold. Control of the start hold(s) is defined by having both hands on the start of the route and having both feet off the ground. The climber is not permitted to jump off the ground in an attempt to start.
3. A handhold shall be considered “controlled’ when a competitor has made use of the handhold either while in, or to achieve, a stable or controlled position that in general will be evidenced by: a) Holding a handhold for two (2) seconds or more; or b) Controlling the momentum of a climbing movement
4. Climbers may only use holds that are apart of their boulder to help them progress towards the finish. All boulders will be monochromatic. Only holds of the same color as the start hold may be used.
5. In order to complete a boulder, the climber must show control of the finish hold with both hands. The finishing hold will be marked by a tag under the hold.
6. Climbers have as many attempts as they want on each route and attempts do not count against the score received. Attempts are only used to break ties.
7. While a climber is on the wall it is not permitted to yell out the beta. Beta is any information that will help a climber proceed further up the wall.